Robot in Jail▶ Play free

Robot in Jail β€Ί How to play

How to play Robot in Jail

Start small, be fair, and plan for consequences. This guide covers everything from your first Mine to a level 8 Hub.

1. Your first town

  1. Build a Mine ⛏️. It digs copper into its tank. Tap it to collect.
  2. Build a Market πŸͺ. It sells for JEY, the town’s money. Haulers carry copper from Mines to Markets; a stocked Market sells faster.
  3. Build Homes 🏠 next to Mines and Markets. Each Home adds a builder and boosts the building it works at.
  4. Build Vaults 🏦. Every Vault adds room to store JEY and copper.

Tip: tap a builder robot, then tap a Mine or Market, to make it work there. Staffed buildings make 60% more.

2. Settle cases

Every so often a ❗ appears: a dispute, a thief, a lost crate. Each choice shows what it costs and gives. Fair choices grow trust ❀️. Every case teaches a law for your law book.

3. Pass laws in the Council

From Hub 2, your Council has law slots. Each law helps in one way and costs in another. Laws belong to three pillars, πŸ•ŠοΈ Liberty, πŸ›‘οΈ Order, πŸ’› Care, and leaning on one pillar shapes your town.

4. Grow your Hub

The Hub unlocks everything else. Higher levels need JEY, trust and, from level 5, laws learned. From Hub 5, everything in town earns 10% more for each level above 4, up to +40% at Hub 8.

LevelCostTrustLaws
Hub 1start--
Hub 2600 JEY❀️ 2-
Hub 31,800 JEY❀️ 6-
Hub 45,000 JEY❀️ 12-
Hub 511,000 JEY❀️ 18πŸ“– 10 laws
Hub 622,000 JEY❀️ 25πŸ“– 13 laws
Hub 740,000 JEY❀️ 33πŸ“– 16 laws
Hub 870,000 JEY❀️ 42πŸ“– 19 laws

Unlocks: Court, Jail, JEY Bank and Clinic from Hub 2; Sky Watch from Hub 3. Mines and Markets reach level 8.

5. Pardons and new districts

Each district has a robot waiting in the Yard. Run a fair, trusted town and the parole meter fills. Pardon the robot to open a new district with its own charter. Old districts keep working while you are away.

6. Later surprises

7. Every day and every week

Quick tips

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